10.18453/rosdok_id00001992
Pieper, Jöran
Jöran
Pieper
http://d-nb.info/gnd/1144986478
Simulation and digital game-based learning in software engineering education
Universität Rostock
2017
000 Generalities, Science
370 Education
2017
en
http://purl.uni-rostock.de/rosdok/id00001992
urn:nbn:de:gbv:28-diss2017-0156-9
The Integrated Approach proposed in this thesis introduces students to Software Engineering (SE) methods demanded by industry and curriculum guidelines. To increase the transferability of competencies (knowledge, skill, and attitudes) gained, the generalist SEMAT Essence approach gets utilized. The Integrated Approach, deeply grounded in learning theories, integrates tools, learning games, and activities into phases, each addressing its respective learning objectives and building upon each other. The evaluation of a case study conducted with students indicates the utility of the approach.